
Instructional Designer Training Proposal
Overview
As I have been conducting research on Instructional Design theories, my manager Allison asked me to propose a syllabus for training future instructional designers. With the support from my advisor Kacy who got her master's degree in Instructional Design from George Washington University, I proposed a list of content that should be incorporated in the training. However, due to the time limit, I was not able to finish developing the whole curriculum, which I wish to continuously work on in the future.
Content Proposal
​
-
Define Instructional Design in the Context of Product Knowledge and Function Enablement
-
General Definition[1]
-
Instructional Design Principles (Models)[2]
-
ADDIE (Analyze, Design, Develop, Implement, Evaluate)
-
ADDIE 2.0 (Handshaw’s ID model)[3]
-
SAM (Successive Approximation Model)
-
-
Instructional Design for Business in Digital Age
-
New challenges (e.g. short update period, selections of right instruction technologies) and opportunities (e.g. learning management, virtual classroom, etc.)
-
-
Understand your role as instructional designer
-
Compare and contrast instructor, facilitator, learner experience researcher, instructional designer, UI, consumer experiences researcher, employee trainer, client trainer, consultant)[4][5][6]
-
-
Understand the nature of your job
-
Process Training VS Product Enablement[7]
-
Instructional Design VS Project Management[8]
-
Client Training VS Employee Training
-
-
​​
-
Pre-training Preparation
-
What should be understood[9]
-
Outcome
-
Available Resources
-
Audience
-
Andragogy-- Understanding Adult Learners[10]
-
-
-
Analysis[11]
-
Types of analysis
-
Learning needs analysis
-
Job analysis
-
Learning analysis
-
Audience analysis
-
Delivery analysis[12]
-
-
Methodology
-
Qualitative Analysis
-
Focus Group[13]
-
Document collection and verification
-
Job diaries[14]
-
Proactive and Reactive Consulting[15]
-
Learner Experience Research and User Persona Development[16]
-
-
Quantitative Analysis
-
Learning Analytics (Google Analytics, Vimeo Analytics)[17]
-
Survey[18]
-
-
-
-
​​
-
Developing a lesson plan[19]
-
Defining Learning Objectives[20][21]
-
Determining Delivery Method[22]
-
Self-paced learning
-
On-demand learning
-
Instructor-led classroom
-
Training by documentation
-
Technology-based training
-
Job-performance aid[23]
-
Blended Learning Experience[24]
-
-
Content
-
Icebreaker
-
Overview/review
-
Supporting materials (e.g. PPT, handouts, sandbox account)
-
Learning activities (games, in-class assignments, discussion questions, hands-on-activities and answers)
-
Assessment and Evaluation
-
Post-course survey
-
-
Scripts and Storyboards
-
​​
-
Innovate Curriculum
-
Choose Models
-
Task-based instruction
-
Story-centered instruction[25]
-
Problem-based instruction
-
Activity-based pedagogy[26]
-
Experiential training
-
-
Choose ID technologies
-
Topic-based authoring[27]
-
PDF
-
Help Library (HTML)
-
LMS
-
Webinars
-
Comparative analysis—affordability and challenges
-
-
Complementary Learning Resources
-
Community of Inquiry[28]
-
Social & Digital Presence and Learning Enhancement
-
Learning Activities
-
-
​​
-
Evaluation of learning outcomes
-
Formative
-
Post-course survey
-
Quiz
-
-
Summative
-
Instructional Design and Knowledge Management[29]
-
How to Keep Instructions Up-to-Date[30]
-
-
[1] “What Is IDT? - Instructional Design and Technology | Emporia State University.”
[2] Piskurich, Rapid Instructional Design, 5.
[3] Handshaw, Training That Delivers Results.
[4] RAZAK, “Shared Knowledge among Graphic Designers, Instructional Designers and Subject Matter Experts in Designing Multimedia-Based Instructional Media.”
[5] Tucker, “What Does an Instructional Designer Do?”
[6] Piskurich, Rapid Instructional Design, 6.
[7] Squire, “Re-Enabling Sales Enablement.”
[8] van Rooij, “Instructional Design and Project Management.”
[9] Cushard, “Is Your Customer Education Effective?”
[10] “Adult Learning.”
[11] Piskurich, Rapid Instructional Design, 49–89.
[12] Ibid., 88–89.
[13] Ibid., 19.
[14] Ibid., 51.
[15] Handshaw, Training That Delivers Results.
[16] Margaret Weigel, “Learning Experience Design vs. User Experience.”
[17] FIRAT and YUZER, “LEARNING ANALYTICS.”
[18] Piskurich, Rapid Instructional Design, 19.
[19] Ibid., 187–220.
[20] MCARDLE, Instructional Design for Action Learning.
[21] Piskurich, Rapid Instructional Design, 115–129.
[22] Piskurich, Rapid Instructional Design, 99–114.
[23] Ibid., 95.
[24] MacDonald, Blended Learning and Online Tutoring.
[25] “Elearn Magazine.”
[26] Scanlon, McAndrew, and O’Shea, “Designing for Educational Technology to Enhance the Experience of Learners in Distance Education,” 7/10.
[27] Kelly K., “MadCap Flare 101.1: What Is Topic-Based Authoring?”
[28] “CoI.”
[29] Spector, J. Michael and Edmonds, Gerald S, “Knowledge Management in Instructional Design. ERIC Digest.”
[30] Cushard, “How to Keep Training Content Up-to-Date When Your Software Changes Every Week.”